‘Firo is a Co-operative, Puzzle-Platformer game with an Attachment System and a quirky natural aesthetic.’
The Firos are small creatures, capable of adapting to their surroundings as a means of passing through the challenges their solitary journey for a new home might put upon their path. However, when two Firos come to a challenge they cannot pass by alone, they must join together to have any hope of continuing their journey whilst predators and a larger threat loom.
Firo is our second large-project type of game, aimed at using the majority of Moving Target Game’s resources. Firo combines the sociability of Co-operative play with the challenge of a side-scrolling Puzzle-Platformer to create an interesting playing experience. Firo incorporates an attachment system which provides the characters with abilities such as Vine Swing, a short attachable rope swing, and Sucker Walking, the ability to walk on walls. Our game makes use of a unique aesthetic, full of colour and personality, to promote the game.
Firo is currently being developed in Unity3D for PC release.



